Brief
Magazine
Open publication - Free publishing
Improvements
- Edward Muybridge- Muybridge was highly intrrested in the proscept of the ability for horses to move so quickly. By 1878 he was photographing horses in motion using batteries of cameras, their shutters triggered by the horse’s movement over a period of time. The famous Horse in Motion inspired the PrestoCentre logo. The horse, at the start of technological advancement and potential, stands ready for a race against time. Not long after, the horse is speeding, all its feet off the ground, running through times of Technicolor, digitization and 3D imagary. Muybridge spent much of his later career at the University of Pennsylvania. He took photographs between 1884 and 1887, demonstrating animal and human motion and movement. This would of benefited the lumoir brothers as from being able to create simply movement within an object, the brothers were able to push it to its prim and create a whole film based on stop motion, and this wouldnt of been able to happen without Edward.
- Ray used the technique of using a spilt screen within his production. This technique was first created as far back as when filming orginally began but he used it to his advantage to make it look as realistic as possible. The camera would be set on a real background and the actors would be filmed running towards the camera. The camera is locked so it does not change position at all while filming the background. The background film is then developed and loaded into a projector back at the studio. Then the producer is able to add the animated characters ontop of it, and means that things can be filmed serperatly. Below shows a demostration of how Ray would of done it, and been able to place the scenes in different locations around the spilt screen.
Ray HTim Burton took animation to a different level, he used different angles and shot types to be able to manipulate the audience, and follow the characters. Here below shows the development of "The NightMare Before Christmas" This is showing exactly how he created the production to make it look as though the characters are real, and it is in a real world. Burton would of been inspired by Ray Harryhausen as Ray used his imagination to the extreme, of making whatever characters he felt like, and Burton would of taken this on, by creating unusual characters but putting them into a figure of the modern days society and to fit the need to the targetted audience. Both animators making their work look as unique as possible, but changing the way it comes across to the audience from the different years it is in use.
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Ray would of gathered his inspiration from Willis O'Brian. O'Brian was the creator of animal animation in 1910. He created the film of "King Kong" which played on the use of clay models to interact with actual human characters and to make the animal move small movements to make it as though it is real. (By having a flexible body shape) This was a massive improvement from stop motion beforehand, as it manipulate the audience to feel as though fake animals and humans mix together in a location to look as though it is really happening, and done this by making the gorilla look as realistic as possible with loads of hair and big features so that the audience feel like it is really happening.
Aarman created their production based on claymation. Claymation is the best option to expand your imagination and creative levels, you are able to make any prop or character youd like, and be able to place in exactly in the position youd wish. By using clay it means that if a part of the model doesnt look right, there is the ability to change it and make the clay look better and more professional. Normally claymation has around 12 changes for 1 second of production. Claymation started in the USA in 1908, by Art Clokey when he created a short film based around two character, to entertain young children. This developed over years to make it so that the clay has features and look like mini humans. Below shows the production of Shaun the Sheep. This is a long, and rather skilled personnel job to complete. "We seem to do 40-50 shots a week, which translates into about two and a half minutes of running time,” says lead animator Will Becher. The finished film runs to 122,375 hand-animated frames, though 549,777 frames were taken in all. It took so much time and energy to be able to create a realistic stop motion based around the sheep, Stop motion has developed over the years based on the experiance, the technology and resource expanding. Because of this advance stop motion is rarely used, and only really recognised for productions targetted for children.
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